One of the main points on which the comparison between these two terminals and no doubt the main feature of the two solutions in question is obviously the possibility of using three-dimensional content. In this case the trial is divided into two distinct parts. The first concerns the quality of the display in three dimensions and the product of the catch of the media in stereoscopic 3D and the second the integration of 3D features within the software.
In the case of qualitative assessment, the balance falls exactly in the center. Each of the two solutions it prevails over the other in some specific situations that cause the comparison result is a draw. In the capture phase of the contents, LG Optimus 3D offers more customization possibilities, and above all thanks to an equalizer that allows you to decide the depth of stereoscopy, choosing whether to emphasize the closeness of the figures in the foreground or the distance of the most distant lens. On the other hand, however, EVO offers 3D, thanks to its higher resolution picture quality far superior. The technologies used to obtain the stereoscopic effect halved because the resolution in the case of three-dimensional reproduction of content and, if the initial difference between the resolution adopted by the two solutions does not seem so obvious, in 3D the image of higher definition HTC makes the content clearer.
As for the integration of 3D features within the operating system, is fully expressed in our favor against LG 3D Optimus. In EVO 3D possibilities to exploit the 3D technology is limited to natively view movies and images captured by the device itself. LG 3D Optimus provides the opportunity to access a menu specially created and also in three dimensions, which are collected all the tools needed to exploit the capabilities of the terminal.
This will give us a link to the gallery that contains only the content in three dimensions, or the application automatically displays youtube that a series of fully 3D playlist of videos and simplifies the sharing of content captured with the same Optimus 3D, or even a link the collection of 3D games natively installed or downloaded from the Android Market and a guide to take advantage of the 3D tools available.
At the launch of LG has also announced that, in addition to the already present converter movies and photos between two and three dimensions could be integrated in the future an option that will convert even the 3D games.
The vision of the content in three dimensions is possible thanks to the parallax barrier technology, also used by Nintendo in the portable console of last generation Nintendo 3DS, for a more detailed explanation of the technology we refer to this news
Posted by: Wasim Javed
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